![]() Similary, the Doom Builder 64 branch has added features specific to the Doom 64 game. Another branch ( Ultimate Doom Builder) has completely specialized the editor for the GZDoom sourceport and has added tools to editor special GZDoom features such as dynamic lighting and 3D floors. ![]() One such branch ( Doom Builder X) focuses on continuous improvements while keeping the editor in its classic fashion and generic for all Doom soureceports. ![]() Since the first release of Doom Builder there has been great enthousiasm from other community members in continuous development and addition of more advanced features specialized to certain Doom sourceports (forks). You can find extensions at the plugins page. See the screenshots page for a quick look at this editor or see the downloads page for the real deal. Doom Builder introduced the 3D editing mode in the Doom community and is still the leading editor for Doom levels today. This editor is highly extendible for the different game engines of the Doom community. Doom Builder is an advanced 3D map editor for Doom and games based on the Doom engine, such as Heretic, Hexen and Strife.
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